Sounddesign with Simon Koudriavtsev
Today Simon Koudriavtsev from Ubisoft Massive came to The Game Assembly to share his knowledge in sounddesign. Everything from 2 and 3D ambience sounds to propagation, final mix and optimization. The students had lots and lots of questions. Even though we at The Game Assembly don´t have sound on our curriculum we do games. All students work together in groups, artists and programmers, and sound is important. Maybe we´ll hear a difference in the future games at The Game Assembly.
Thank you again Simon.
