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"Soldat" in mental mill

TGA student's artworks featured at GDC 2011

18 Mars

Del.ici.ous

Digg

Oscar Sjöstedt’s 3D work “Soldat” was featured in mental images’s GDC2011 presentation “Building Photorealistic Shaders with mental mill® and iray®”.

Since the fall of 2008 we have been using mental images’s software mental mill for our Game Art student’s shader courses. It allows us to easily work with real-time shaders for Autodesk® Maya® in a very visual and intuitive node based working environment.

It is great for all the Game Art students to get a better understanding for how real-time shaders work and get an introduction into authoring these shaders themselves.

Thank you mental images for featuring Oscar’s work.