Today it is Kristoffer Olsson’s (SP11), Christian Lood’s (SP11) and Mikael Nettelblad’s (SG11) turn to share their experiences as trainees at Visual Dreams. The game company Visual Dreams is one of The Game Assembly’s success stories, It was started by three The Game Assembly students 2010 in Norrköping. The brave crew was Kristofer Boman (SP08), Harald Johansson (SP08) and David Marquardt (SG08) and we keep them close in our network. Next time we see them is at Meet and Greet here in Malmö the 29th of April.
Now, Kristoffer, Christian and Mikael, tell us about Visual Dreams
VisualDreams was founded in 2010 in Norrköping, Sweden, by former TGA students. It’s a small studio that has created mobile games such as Capcom Published Herman the Hermit and self published hits Slam Dunk Basketball 1,2 and Linkies.
How did you end up at The Game Assembly in the first place?
Christian: I knew I wanted to study game programming so I looked at all the different educations in the country. After asking around aswell as paying a visit to The Game Assembly during an open house I was confident it was the best option out there. Mikael: From word of mouth, I met someone who had studied at a different school, he recommended The Game Assembly. Art and games being things I love, it sounded appealing, so I gathered a portfolio from loose work and applied.It went smoothly for a shot in the dark. Kristoffer: I was interested in programming and wanted to learn more, The Game Assembly was recommended by my brother.
How have you experienced your years at The Game Assembly?
Christian: Alot of frustration and lack of sleep. Its no doubt the most challenging thing I’ve done but at the same time it was also extremely rewarding and fun. I got to do and learn so many new things is such a short amount of time. Mikael: Fantastic. My time at the Game Assembly have been hard and stressful but very rewarding in the end. I love the focus on practical work wich I think is the best possible way of learing. And I really feel this education has opened a new world for me. Kristoffer: Very tough but I’ve learned a lot.
How did you end up at Visual Dreams?
Christian: I met with them during the meet and greet and got a good impression of them. I contacted them a couple of days later and after an interview over the phone i was offered the internship. Mikael: I met with the guys from Visual Dreams at the 2013 Meet and Greet. I applied shortly after and soon enough I had my internship at visual dreams secured. Kristoffer: We met at the Meet and Greet event held by the school, where I got interested and applied.
Do you feel that the knowledge and experience you got at The Game Assembly was enough to make your internship as interesting and developing as possible? / Do you feel that you were sufficiently prepared to be involved in game production at Visual Dreams?
Christian: Absolutely, while attending The Game Assembly alone wont guarantee that you will be prepared, if you work hard and put everything you got into it , it certainly provides you with the tools to be as prepared as you could possibly be. The teachers are very proffessional and you will learn so much from your peers aswell. Mikael: Absolutely, before I started at The Game Assembly, besides dabbling with CAD and Blender i had no knowledege and experience of working with 3D or game development whatsoever. And now, after my time at the school I feel rather confident in my skills, Which have helped plenty at my internship. Kristoffer: Yes.
What advice would you give to those who want to apply to The Game Assembly?
Christian: Be really sure that this is what you want, and that you are willing to give up anything for it. If you are not willing to essentially give up all your free time, friends and family for the coming 2 years then you need to rethink if this is really for you. However if you can do that I can assure you it’s most certainly worth it. Mikael: I would advice anyone who applies to The Game Assembly to be ready for some serious hard work, and to show full commitment and dedication to what you work on. You will spend most of your waking life working, so make sure this is what you want to do. Kristoffer: Be prepared to give it your all, most of your time will be required. Thank you Kristoffer, Christian and Mikael.