Once a year The Game Assembly travels to Stockholm to visit interns at the companies they are having their internship. We also do our best to build new and work on old relations by visiting former The Game Assembly-students.
TGA´s Stockholm tour 2013
Monday morning we started out by visiting Andreas, intern programmer at Avalanche studios. There we also met up with Tobias, Olga and Josef, all former programming students at The Game Assembly. After that we went up to visit Oskar (game artist), Daniel (level designer) and Robin (programmer), interns at Expansive worlds where we also met Daniel and Hampus (Tomas was ill that day), all former students from TGA.
After lunch we went to Bitsquid and Oskar (intern programmer) and Fatshark where Mathias (intern programmer) , Anders (intern programmer) , Sara (intern level designer) and Johan (intern level designer).
Monday night we met up with 19 of our 22 new and old students at a pub. It was really amazing to see them all together, from different classes and game companies but with the same back ground, The Game Assembly. They work at companies like Machinegames, DICE, King, Expansive worlds, Bitsquid, Fatshark, Avalanche studios and so on.
Tuesday we started up with meeting Almir Listo, producer at Overkill/Starbreeze. After that we met Nickolas, Sanna and David, all art interns at DICE. After that we went to Paradox development studios. We don´t have an intern there but Henrik who went to TGA as a programmer work there today.
Before heading home to Malmö we made a quick stop at Pixeltales and Johnny, who work there as a programmer, but was among the first programmers in 2008 when TGA was founded.
This time we also managed to show our presence at Gamex. Sponsored by Ubisoft Nordic we met people who were interested in attending The Game Assembly in the Ubisoft booth. We really appreciate there willingness to help us find potential new game developers.
We are all very thankful for the open doors we met in Stockholm.